The only problem I have with the not running thing is a-net like every other game company that has released a followup game has fallen into the trap of adding retard enemies who blatantly rush you and require no skill but instead just the shear ability to withstand wave after wave of enemy. I hate the afflicted(aka flood) and wish I had master chief so I could kill em with one shot and run past(the flood are the worst part of halo also). With the later areas you are faced with slightly higher ai where when another group joins in you have to use a little bit of strategy to survive(lets say do I finish the warrior at half health who is pounding my healer or divert attention to the monk in the other group so that I kill off the enemies faster. I capped mineral springs as a lvl 5 mesmer with henchies to me getting run to higher level areas isnt about skipping parts of the game its about putting myself to a greater challenge than just a lvl 20 rez my henchies while my minions kill everything run that the games normally present..
here is my list of games people ruined cuz they whined it was too hard:
1: soul reaver> soul reaver 2 (first game was amazing puzzles were good second game was pull a lever push a box something happens mentality
2: blood omen > blood omen 2 (same as soul reaver)
3: devil may cry series (became more mind numbing with each one
4: resident evil (goes from survival horror to almost action)
5: metropolis street racer > project gotham racing msr was alot harder
My biggest complaint is that they have made it extremely hard for me to maintain my spending habits in the game as I could spend 100-200k a day on chest, uw , fow, 15k armors and my constant obsession with deleting charachters who have made it through the game and starting over; and after all the spending farm for 2 hours and get it back. Right now I am grinding out a measly 40-50k a day (granted I am not concentrating on making money though)
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